GTA 6’s water is more than a massive upgrade. Rockstar built this advanced system from the ground up.
In this video, let’s look at everything we actually know about GTA 6’s water physics: the real-time fluid simulation in the RAGE 9 engine, the dedicated 20-person engineering team at Rockstar San Diego, three Take-Two patents covering fluid simulation and water surface rendering, and what Digital Foundry and IGN observed in both trailers.
Let’s also address the $200-300 million budget claim that’s been circulating everywhere… A claim I may or may not have made in the past. Where did this claim come from though and why are so many people saying it?
Credits:
Unofficial GTA Maps by AVATARSD: https://www.deviantart.com/avatar-sd/gallery
GTAV & RDR2 Gameplay – youtube.com/NoCopyrightGameplays
GTA IV & RDR2 Gameplay – youtube.com/@UC7eqKk3ydpWsXUn7kC7gHXQ
⏱ Chapters:
0:00 El Video
15:22 Shoutout Time!
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